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Fountain animation

Cypress animation

Now this is something special. The attempt here was to demonstrate my ability to simulate pooring water, particulary fountain.  I had simulation data from before and it was to good to  just render on simple colored backround. So I began to look for something ancient or classical architectural space. And I found this sponza model. Which is known to every one since the birth of Vray. You can download it here. I made it wider, added sky light, rendered and exerсised some Roman color grading:)​ 

This project is an attempt to create cypress type of  conifer. Usidng different tools for generating vegetation I've come to find that  creating this kind of  conifer treecan be really challenging. The reason behind that is a need to introduse complex needle structure that cypress has. It is very different from pine where needles can be done by geometry because of simplicity of a structure. The answer is to combine texture for needles and geometry for branches

Sea water simulation

This is an RND project with the purpose to create realistic sea water with interaction with floating objects. The simulation was done using Phoenix FD and rendered with V-ray. Often it is seen the animation with water and boats include no bottom. I've found that adding even a simple plane underneath the water surface will add desired shallow sea bottom effect to the scene

Dressing cloth simulation

Here is simulation of  cloth on an moving charater. It was done outside of 3ds Max using Marvelous Designer software 

Underwater environment

This is RND project with the goal to introduse underwater invironment as realistic as possible. Result I found  quite satisfying

Droplet simulation

This project is an attempt to createdrop of liquid falling down the surface of glass. Video will be presented shortly

Cloth modeling

This project is an attempt to create the most detailed cloth 3d model possible. Just for fun:)

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